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Opening 32Z: reply errors
Posted By: David Rockwell In Response To: Opening 32Z: reply errors (Nack Ballard)
Date: Friday, 1 January 2010, at 9:42 p.m.
I feel that the best time to play 32Z is at DMP. I have [S D4 Z6] - 20k which is probably the rollout on Stick's site. Since DMP includes many scores which are not strictly DMP, there are quite a few chances for this.
I think that 32S gets the fewest mistaken replies. The only one which is really tough at all is 32S-62 [H X21] - 15k. And, X isn't much of a mistake. I've never seen anyone play H here.
There aren't a lot of mistaken replies at 32D either. But, almost everyone plays 33B which is a sizable error. I also see things like 21S and 52D that add to a little more. Overall, I expect to see around 25% of the errors that 32Z generates.
Count me as making a "mistake" on 32Z-21 based on your Nacbrac. I'm not going to let my opponent make points with that builder on the 10 point. I'm going to play H rather than S. I'll play 21S after 52S, but not here.
I don't think you have seen the rollout below yet Nack. It is Supremo 46k. The gap between S and the others is a little wider than the MWC 46k posted on this site. (And, I don't use 1 for the seed any more either! This was started long ago.)
The score (after 0 games) is: gnubg 0, Readers 0
Move number 1: gnubg to play 32
gnubg 167
Readers 167 Position ID: 4HPwATDgc/ABMA Match ID: MIEJAAAAAAAA
# Ply Move Equity • 1 R 24/21 13/11 +0.0110
0.5019 0.1380 0.0071 - 0.4981 0.1360 0.0063 +0.0066 +0.0110 0.0003 0.0003 0.0001 - 0.0003 0.0003 0.0001 0.0008 0.0021 Full cubeful rollout with var.redn. 46656 games, Mersenne Twister dice gen. with seed 1 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 2 R 13/11 13/10 +0.0030 ( -0.0080)
0.4979 0.1502 0.0069 - 0.5021 0.1413 0.0076 +0.0041 +0.0030 0.0003 0.0003 0.0001 - 0.0003 0.0003 0.0001 0.0008 0.0020 Full cubeful rollout with var.redn. 46656 games, Mersenne Twister dice gen. with seed 1 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 3 R 24/22 13/10 -0.0037 ( -0.0147)
0.4988 0.1382 0.0064 - 0.5012 0.1373 0.0059 -0.0011 -0.0037 0.0003 0.0003 0.0001 - 0.0003 0.0003 0.0001 0.0008 0.0020 Full cubeful rollout with var.redn. 46656 games, Mersenne Twister dice gen. with seed 1 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 4 R 13/10 6/4 -0.0348 ( -0.0458)
0.4926 0.1396 0.0064 - 0.5074 0.1496 0.0098 -0.0282 -0.0348 0.0003 0.0003 0.0001 - 0.0003 0.0003 0.0002 0.0010 0.0025 Full cubeful rollout with var.redn. 46656 games, Mersenne Twister dice gen. with seed 1 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 5 R 24/22 24/21 -0.0356 ( -0.0466)
0.4935 0.1246 0.0062 - 0.5065 0.1386 0.0055 -0.0264 -0.0356 0.0003 0.0003 0.0001 - 0.0003 0.0003 0.0001 0.0008 0.0020 Full cubeful rollout with var.redn. 46656 games, Mersenne Twister dice gen. with seed 1 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
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