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BGBlitz 3.2.0 is available

Posted By: Frank Berger
Date: Thursday, 26 December 2024, at 10:31 p.m.

Hi all, BGBlitz 3.2.0 is available. Some new features, a lot of usability improvements and bug fixes.

The most important new features: - Some may know the graphics Alex Eshagian presents to analyze why a move is better than another. You now have the first two diagrams under "Game / Move / Analysis". Ask if you want to see more diagrams.

- A lot of new themes and three(!) new artists. -- I licensed a theme from Rain that cork lovers will appreciate. -- Rich Jenkins created a new Theme "Andromeda" with some color variations and -- about 60 themes from Jorge. Some will remind you of physical boards :) Jorge provided so many that he gets a page for himself ( https://bgblitz.com/themes_jorge.html ) Only four of them are included in the download. Don't miss the others ( https://bgblitz.com/themes.html).

- Support for red/green blindness ("Setup / Miscellaneous Settings / Other / better color for red/green blind"). The Tutor-LED, move arrows and colours in the dice distribution etc. use blue instead of green.

- GnuBG (if installed) can be used as an AI in BGBlitz the same way as TachiAI can be used. Why did I include GnuBG? If you look at chess or Go you have a flourishing scene of AI. Why is it not the same for Backgammon? The smaller community is one reason for sure, but imagine you write a top backgammon AI .... and now? You have to invest another 5-10 years to get a complete program. Backgammon lacks a plugin mechanism. In chess you can not only plugin the leading AI Stockfish in Fritz or Shredder, Stockfish has no UI at all! We don't have such a thing. BGBlitz was always intended to support plugins (that is the reason why the AI of BGBlitz has it's own name TachiAI). I dropped the idea of internal plugins some years ago and I tried to include GnuBG as an external AI. First as a PoC and BGBlitz then supports already 2 of the current relevant AIs. If someone contacts me I'll provide an API for general use. BTW because I don't include GnuBG in any way but use only an installed version, I don't see any license issues. GnuBG can be used in BGBlitz on Windows, Linux and MacOS (you have to install it on MacOS with macports)

- support of xgp-files. Either drag&drop or copy/paste as you will do with pos-files. Comments are shown in Evalbox and BestMoves. Because documentation and reality dont seem to match, send me the file if you have any issues.

There are a lot more smaller improvements and some great usability enhancements, see them here: https://bgblitz.com/news.html

I hope you enjoy and I appreciate your feedback.

best Frank

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