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BGonline.org Forums
xg has no clue
Posted By: Stick In Response To: xg has no clue (Phil Simborg)
Date: Monday, 6 June 2016, at 5:36 a.m.
I do believe this to be a take. Here's why.
- The only player with real checker decisions it the player doubling. Sure, from time to time the guy with 3 checkers may get a non obvious choice but for the most part it's forced/obvious moves for him.
This, which I think we can all agree XG does not misplay by and large:
White is Player 2
score: 7
pip: 729 point match pip: 69
score: 3
Blue is Player 1XGID=-cBBCCCB------------------:0:0:1:00:3:7:0:9:10 Blue on roll, cube action?
Analyzed in Rollout No double Double/Take Player Winning Chances: 63.71% (G:0.00% B:0.00%) 63.47% (G:0.00% B:0.00%) Opponent Winning Chances: 36.29% (G:0.07% B:0.01%) 36.53% (G:0.09% B:0.01%) Cubeless Equities +0.273 +0.358 Cubeful Equities No double: +0.504 ±0.017 (+0.487..+0.520) Double/Take: +0.358 (-0.146) ±0.021 (+0.337..+0.379) Double/Pass: +1.000 (+0.496) Best Cube action: No double / Take Percentage of wrong pass needed to make the double decision right: 18.5% Rollout details 1296 Games rolled with Variance Reduction.
Dice Seed: 49031384
Moves: 3-ply, cube decisions: XG RollerDouble Decision confidence: 100.0% Take Decision confidence: 100.0% Duration: 29.2 seconds eXtreme Gammon Version: 2.10, MET: Kazaross XG2
And this:
White is Player 2
score: 7
pip: 519 point match pip: 57
score: 3
Blue is Player 1XGID=bBBBCCC-----------------a-:0:0:1:00:3:7:0:9:10 Blue on roll, cube action?
Analyzed in Rollout No double Double/Take Player Winning Chances: 75.61% (G:0.00% B:0.00%) 75.62% (G:0.00% B:0.00%) Opponent Winning Chances: 24.39% (G:0.00% B:0.00%) 24.38% (G:0.00% B:0.00%) Cubeless Equities +0.512 +0.918 Cubeful Equities No double: +0.911 (-0.007) ±0.011 (+0.900..+0.922) Double/Take: +0.918 ±0.011 (+0.907..+0.929) Double/Pass: +1.000 (+0.082) Best Cube action: Double / Take Rollout details 1296 Games rolled with Variance Reduction.
Dice Seed: 49031384
Moves: 3-ply, cube decisions: XG RollerDouble Decision confidence: 81.6% Take Decision confidence: 100.0% Duration: 3.7 seconds eXtreme Gammon Version: 2.10, MET: Kazaross XG2
So basically to have a pass now we have to avoid what I would call two somewhat commonly occurring situations and always close out 3 checkers. There are the rare times when the person is able to maintain a high anchor or even escape 2 or all 3(!) of the checkers by luckboxing.
I'm not willing to put any more time into this than I have already but those who offered up this position as a prop/dead drop I'd suggest reconsidering.
Stick
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