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How many is too many? **ROLLOUT**

Posted By: Michael Depreli
Date: Thursday, 29 January 2015, at 5:42 p.m.

In Response To: How many is too many? (Michael Depreli)

Here's the rollout without commentary as I haven't had time to study properly it yet in depth.

Having said that not the sort of position that is likely to come up often but if anyone else wants to comment that would be good.
For now it seems hitting two whilst good for gammons gives white too many more compensating wins.

Interestingly although it's not a DMP rollout 10/7 8/7 looks like a strong contender.
I played 24/21* 6/5 and hit a blind spot and didn't even consider 24/20* not that I would have played it even if I did.





White is Player 2

score: 0
pip: 171
7 point match
pip: 143
score: 0

Blue is Player 1
XGID=-b--bBD-B-C-bC---b-eaa--A-:0:0:1:31:0:0:0:7:10
Blue to play 31

1.Rollout124/20* eq: +0.848
Player:
Opponent:
65.21% (G:26.91% B:2.51%)
34.79% (G:5.89% B:0.30%)
Conf.: ± 0.032 (+0.816...+0.881) - [99.4%]
Duration: 39 minutes 57 seconds
2.Rollout124/21* 6/5eq: +0.793 (-0.055)
Player:
Opponent:
64.29% (G:26.72% B:2.42%)
35.71% (G:6.06% B:0.41%)
Conf.: ± 0.026 (+0.768...+0.819) - [0.4%]
Duration: 42 minutes 31 seconds
3.Rollout124/21* 10/9eq: +0.785 (-0.064)
Player:
Opponent:
64.21% (G:27.30% B:2.35%)
35.79% (G:6.45% B:0.29%)
Conf.: ± 0.027 (+0.757...+0.812) - [0.1%]
Duration: 36 minutes 15 seconds
4.Rollout224/21* 21/20* eq: +0.782 (-0.066)
Player:
Opponent:
62.48% (G:31.16% B:3.21%)
37.52% (G:5.50% B:0.41%)
Conf.: ± 0.025 (+0.757...+0.808) - [0.1%]
Duration: 44 minutes 17 seconds
5.Rollout310/7 8/7eq: +0.744 (-0.104)
Player:
Opponent:
66.11% (G:23.71% B:1.82%)
33.89% (G:8.36% B:0.45%)
Conf.: ± 0.024 (+0.720...+0.768) - [0.0%]
Duration: 26 minutes 17 seconds
1 417 Games rolled with Variance Reduction.
Moves and cube decisions: 4-ply
Search interval: Large

2 415 Games rolled with Variance Reduction.
Moves and cube decisions: 4-ply
Search interval: Large

3 396 Games rolled with Variance Reduction.
Moves and cube decisions: 4-ply
Search interval: Large

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

Michael

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