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When in doubt, hit and make the 5pt and pay later and make the DMP play

Posted By: neilkaz
Date: Saturday, 15 November 2014, at 4:09 a.m.

In Response To: When in doubt, hit and make the 5pt and pay later and make the DMP play (Timothy Chow)

If I make the 5 pt I think I can cube after some of the missing rolls that leave that back checker in jeopardy.

I'll make the 5 pt, close 2nd choice is to hit loose. 10/7 is weak and just postpones our problems unless we roll a joker.

Our anchor and White's lack of builders means that we can often survive being hit.

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