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Unicycles, Uni Games
Posted By: Mr Majestyk
Date: Wednesday, 26 February 2014, at 3:59 p.m.
In Response To: Response to comments (phil simborg)
NEXT.
Messages In This Thread
- XG Semantics
phil simborg -- Wednesday, 26 February 2014, at 12:39 p.m.
- XG Semantics
Casper Van der Tak -- Wednesday, 26 February 2014, at 1:19 p.m.
- XG Semantics
Michael Petch -- Wednesday, 26 February 2014, at 2:48 p.m.
- XG Semantics
Jason Lee -- Wednesday, 26 February 2014, at 1:42 p.m.
- XG Semantics
garyo -- Wednesday, 26 February 2014, at 2:02 p.m.
- XG Semantics
Michael Petch -- Wednesday, 26 February 2014, at 2:17 p.m.
- XG Semantics
christian munk-christensen -- Wednesday, 26 February 2014, at 2:44 p.m.
- XG Semantics
Bill Riles -- Wednesday, 26 February 2014, at 2:47 p.m.
- +1
Casper Van der Tak -- Wednesday, 26 February 2014, at 3:01 p.m.
- +1 Simpler is better. *NM*
Art Grater -- Wednesday, 26 February 2014, at 9:28 p.m.
- XG Semantics
Daniel Murphy -- Friday, 28 February 2014, at 4:44 a.m.
- XG Semantics
Daniel Murphy -- Friday, 28 February 2014, at 4:52 a.m.
- XG Semantics
David Rockwell -- Wednesday, 26 February 2014, at 3:04 p.m.
- +1 *NM*
Michael Petch -- Wednesday, 26 February 2014, at 4:05 p.m.
- XG Semantics
Taper_Mike -- Wednesday, 26 February 2014, at 3:09 p.m.
- XG Semantics
Michael Petch -- Wednesday, 26 February 2014, at 3:47 p.m.
- My personal recommendation is...
Mr Majestyk -- Wednesday, 26 February 2014, at 3:35 p.m.
- Response to comments
phil simborg -- Wednesday, 26 February 2014, at 3:38 p.m.
- Response to comments
sita -- Wednesday, 26 February 2014, at 3:50 p.m.
- Response to comments
Taper_Mike -- Wednesday, 26 February 2014, at 3:51 p.m.
- Unicycles, Uni Games
Mr Majestyk -- Wednesday, 26 February 2014, at 3:59 p.m.
- Response to comments
Coolrey -- Wednesday, 26 February 2014, at 6:08 p.m.
- Response to comments
David Rockwell -- Wednesday, 26 February 2014, at 10:33 p.m.
- XG Semantics
Bill Calton -- Wednesday, 26 February 2014, at 4:25 p.m.
- XG Semantics
Michael Petch -- Wednesday, 26 February 2014, at 4:30 p.m.
- XG Semantics
Nack Ballard -- Wednesday, 26 February 2014, at 4:29 p.m.
- XG Semantics
Michael Petch -- Wednesday, 26 February 2014, at 4:46 p.m.
- XG Semantics
Nack Ballard -- Sunday, 2 March 2014, at 9:57 p.m.
- XG Semantics
Grant Hoffman -- Wednesday, 26 February 2014, at 8:04 p.m.
- XG Semantics
Michael Petch -- Thursday, 27 February 2014, at 1:06 a.m.
- Limitless
rambiz -- Wednesday, 26 February 2014, at 10:41 p.m.
- Limitless
Art Grater -- Thursday, 27 February 2014, at 6:33 p.m.
- Etymology of "unlimited game"
Tom Keith -- Wednesday, 26 February 2014, at 10:45 p.m.
- XG Semantics – User-interface Issues
Taper_Mike -- Thursday, 27 February 2014, at 2:48 a.m.
- XG Semantics
Omar Shah -- Thursday, 27 February 2014, at 7:23 a.m.
- XG Semantics
roadkillbooks -- Friday, 28 February 2014, at 2:09 a.m.
- NO LIMIT games/play/session...
Justin N. -- Thursday, 27 February 2014, at 8:02 a.m.
- Another idea-very simple
Phil Simborg -- Friday, 28 February 2014, at 5:13 a.m.
- XG Semantics
Jeremy Bagai -- Friday, 28 February 2014, at 5:14 a.m.
- XG Semantics
Leonardo Jerkovic -- Friday, 28 February 2014, at 9:53 a.m.
- +1 *NM*
neilkaz -- Friday, 28 February 2014, at 5:12 p.m.
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