|
BGonline.org Forums
Alternative(s) to XGR++ for cube decisions
Posted By: Neil Robins In Response To: Alternative(s) to XGR++ for cube decisions (Chuck Bower)
Date: Monday, 23 January 2012, at 8:16 a.m.
I don't have the answer to this but I'd sure like to see something that didn't regularly spill out whoppers like this in match play.
White is Player 2
score: 1
pip: 1607 point match pip: 59
score: 4
Blue is Player 1XGID=--ABBBBA-----------cdBecBA:0:0:-1:00:1:4:0:7:10 Blue on roll, cube action?
Analyzed in XG Roller++ No double Double/Take Player Winning Chances: 67.96% (G:47.75% B:8.64%) 66.17% (G:46.29% B:25.43%) Opponent Winning Chances: 32.04% (G:0.01% B:0.00%) 33.83% (G:0.01% B:0.00%) Cubeless Equities +1.043 +1.443 Cubeful Equities No double: +0.973 (-0.027) Double/Take: +1.025 (+0.025) Double/Pass: +1.000 Best Cube action: Double / Pass eXtreme Gammon Version: 2.01, MET: Rockwell-Kazaross
White is Player 2
score: 1
pip: 1607 point match pip: 59
score: 4
Blue is Player 1XGID=--ABBBBA-----------cdBecBA:0:0:-1:00:1:4:0:7:10 Blue on roll, cube action?
Analyzed in Rollout No double Double/Take Player Winning Chances: 67.06% (G:47.33% B:14.97%) 66.17% (G:46.29% B:25.43%) Opponent Winning Chances: 32.94% (G:0.02% B:0.00%) 33.83% (G:0.01% B:0.00%) Cubeless Equities +1.115 +1.443 Cubeful Equities No double: +0.900 ±0.010 (+0.890..+0.910) Double/Take: +0.868 (-0.032) ±0.014 (+0.853..+0.882) Double/Pass: +1.000 (+0.100) Best Cube action: No double / Take Percentage of wrong pass needed to make the double decision right: 19.7% Rollout details 2592 Games rolled with Variance Reduction.
Dice Seed: 31247
First 2 moves: 4-ply, cube decisions: XG Roller
Remaining moves: 3-ply, cube decisions: XG RollerDouble Decision confidence: 100.0% Take Decision confidence: 100.0% Duration: 52 minutes 48 seconds eXtreme Gammon Version: 2.01, MET: Rockwell-Kazaross
|
BGonline.org Forums is maintained by Stick with WebBBS 5.12.